I do not believe DND will survive which is very sad FR's is they pinnacle of all game worlds i feel its lore and indepth world with all the books supporting it is hard to recreate and would take a generation to devolp. It's why your seeing most of the core of WOTC and the people responsible for creating it have left. Games like pathfinder ( though i do not play PNP anymore) seem to appeal to the true gamer, people are spitting out 4 E rules like it was bad shellfish. Its pretty sad theyare using this Ruleset and completely degenrates the game world they are trying to set it in, most of the prominet characters wont even exist now with total revamp and it has completey dumbed down caster play to the point this game looks like it will be Diablo 3 . Very very sad to see this IP done in such a manner its likely the death rattle of FR's i doubt salvatore will right anymore of this IP after this latest trilogy.

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01-26-2013, 10:21 AM #51
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01-26-2013, 11:16 PM #52I do not believe DND will survive which is very sad FR's is they pinnacle of all game worlds i feel its lore and indepth world with all the books supporting it is hard to recreate and would take a generation to devolp. It's why your seeing most of the core of WOTC and the people responsible for creating it have left. Games like pathfinder ( though i do not play PNP anymore) seem to appeal to the true gamer, people are spitting out 4 E rules like it was bad shellfish. Its pretty sad theyare using this Ruleset and completely degenrates the game world they are trying to set it in, most of the prominet characters wont even exist now with total revamp and it has completey dumbed down caster play to the point this game looks like it will be Diablo 3 . Very very sad to see this IP done in such a manner its likely the death rattle of FR's i doubt salvatore will right anymore of this IP after this latest trilogy.Thier is a reason why people are abandoning the 4 e ruleset. Its also the reason pathfinder completely blew up and the CEO of wizards of the coast broke of with all the Game writers for DND to make their own game. Goblinworks has all the original DND devolpers from the last 30 years. the onlything WOTC have currently is the lore of FR's setting . I am very excited to try this game but 4 edition has ruined the classic feel of D&D IMHO. When you get to greedy with your IP you end up watering it down to spread it around until its no longer marketable to the audience that actually uses it.
Okay, just this once, I will reply to an off topic with an off topic tangent of my own. Then we'll address the original topic of this thread since I knew this type of reply would resurface eventually. Consider this the link when I reference future people crying failure for the game/company/WotC etc. from now on. And if I turn out to be wrong. I can use the link to bring ths post up and add that I was. Never say I can't learn from my mistakes either.
Allow me to respond in kind as the DDO community did when this was predicted for the launch and later insolvency of DDO:
DOOOOOOOOOOOOOM!
It's very important it be red and have 13 o's for some forgotten reason. Obviously the wave of people asking for your stuff won't happen.
But seriously, Wizards is testing D&D NEXT which is fifth edition and is planing for YEARS of testing (it hit its one year playtest January of this year.)
And a lot of the commentary you mentioned about the edition sounds a lot like echoed rather than experienced play. They also said and echoed for decades Disney was frozen and that was not true either. I can also attest to this being dragged kicking and screaming into 4th ed and found a lot of my preconceptions were just that. Even I fell to the hype.
But the fatal error that was made is the company pushed ahead on their vision without listening to the feedback from their players. This time they are gathering feedback and responses and revising it and retesting and redeploying it constantly. That I can say.
A financially doomed company could not market and plot both an open playtest for one to two years more both open known playtesting and even Alpha reviewing testing for beta test packet releases (which all I can say is I know it exists.)
And a lot of people who "left" are returning or working freelance for the NEXT product. I'm sorry for obvious reasons I can't give details at this time.
But it's not a sinking ship, that I can say.
But having played Diablo games, and even the Beta Path of Exile which IS a Diablo copy with a barter only system, I can say this game is not like a Diablo game. I did get to demo NWO a while back.
Since I like wizards the best I played that, and the casters are not "dumbed down" but don't go looking for a tab-target either.
And Salvatore is coming out with his FOURTH Neverwinter book this year and it even is locally being toured in my metropolis of Los Angeles in March. This March.
If the game somehow failed when PWE gave it tons of money a year+ ago (approximately November 2011) and kept giving more throughout 2012 due to its positive responses to its development, Salvatore could have stopped with his THIRD Neverwinter Novel and delayed the fourth one to a date of his choosing and polished it as his "finale."
But of course, how would he, Greenwood, Kemp, Evens, Byres, and Denning be able to collectively write a six book series if D&D were failing?
To stick wih the original topic, the prestige classes are not in 4e, this is an MMO and will interpret the 4e rules to work as an MMO as "inspired" but still keep the FR lore, and paragon paths may closely mirror what the 3rd ed PrC did and those that mirror AA may or may not be introduced in the game.
I will ask that the topic be kept to the discussion on AA and its 4e equivalent and how it COULD be implemented on the game, and request any doom-saying on the game or the company or WotC be posted in it own topic. Not blocked, just not on this topic. If you want to make a thread mentioning how this game/company/WotC will fail, go ahead. But not on this specific thread's topic like that.
This is the "please get back on the original topic request." Melanderi did a lot of pruning last time people didn't comply, and nobody including her wants that to happen here either.Last edited by iamtruthseeker; 01-26-2013 at 11:23 PM.
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01-27-2013, 08:04 AM #53First everything ive staed was My own opinion. It's opinion based on gaming expierence as for your refrence to salvatore i have all four of the neverwinter series on Pre order with audible and i am well aware of the books coming forth. Salvatore is making a ton of money on this series not because of WOTC its because of Drizzt and his portrayl of Fr's setting . the success has nothing to do with 4E ruleset. that being said no i do not PNP any more ive looked at the 4 E rule set and matter of fact i just gave away my 3 E books that i used to build NWN 1 campaigns for reference.Okay, just this once, I will reply to an off topic with an off topic tangent of my own. Then we'll address the original topic of this thread since I knew this type of reply would resurface eventually. Consider this the link when I reference future people crying failure for the game/company/WotC etc. from now on. And if I turn out to be wrong. I can use the link to bring ths post up and add that I was. Never say I can't learn from my mistakes either.
Allow me to respond in kind as the DDO community did when this was predicted for the launch and later insolvency of DDO:
DOOOOOOOOOOOOOM!
It's very important it be red and have 13 o's for some forgotten reason. Obviously the wave of people asking for your stuff won't happen.
But seriously, Wizards is testing D&D NEXT which is fifth edition and is planing for YEARS of testing (it hit its one year playtest January of this year.)
And a lot of the commentary you mentioned about the edition sounds a lot like echoed rather than experienced play. They also said and echoed for decades Disney was frozen and that was not true either. I can also attest to this being dragged kicking and screaming into 4th ed and found a lot of my preconceptions were just that. Even I fell to the hype.
But the fatal error that was made is the company pushed ahead on their vision without listening to the feedback from their players. This time they are gathering feedback and responses and revising it and retesting and redeploying it constantly. That I can say.
A financially doomed company could not market and plot both an open playtest for one to two years more both open known playtesting and even Alpha reviewing testing for beta test packet releases (which all I can say is I know it exists.)
And a lot of people who "left" are returning or working freelance for the NEXT product. I'm sorry for obvious reasons I can't give details at this time.
But it's not a sinking ship, that I can say.
But having played Diablo games, and even the Beta Path of Exile which IS a Diablo copy with a barter only system, I can say this game is not like a Diablo game. I did get to demo NWO a while back.
Since I like wizards the best I played that, and the casters are not "dumbed down" but don't go looking for a tab-target either.
And Salvatore is coming out with his FOURTH Neverwinter book this year and it even is locally being toured in my metropolis of Los Angeles in March. This March.
If the game somehow failed when PWE gave it tons of money a year+ ago (approximately November 2011) and kept giving more throughout 2012 due to its positive responses to its development, Salvatore could have stopped with his THIRD Neverwinter Novel and delayed the fourth one to a date of his choosing and polished it as his "finale."
But of course, how would he, Greenwood, Kemp, Evens, Byres, and Denning be able to collectively write a six book series if D&D were failing?
To stick wih the original topic, the prestige classes are not in 4e, this is an MMO and will interpret the 4e rules to work as an MMO as "inspired" but still keep the FR lore, and paragon paths may closely mirror what the 3rd ed PrC did and those that mirror AA may or may not be introduced in the game.
I will ask that the topic be kept to the discussion on AA and its 4e equivalent and how it COULD be implemented on the game, and request any doom-saying on the game or the company or WotC be posted in it own topic. Not blocked, just not on this topic. If you want to make a thread mentioning how this game/company/WotC will fail, go ahead. But not on this specific thread's topic like that.
This is the "please get back on the original topic request." Melanderi did a lot of pruning last time people didn't comply, and nobody including her wants that to happen here either.
I personally dont like the watering down of the 4E do i think DND will survive no,i do not think it will be played widely by tabletop people . no the adult audience that plays tabletop wont be satisfied with it.
Personaly i think we have seen a slide since seond edition. Will WOTC survive again in my opinion yes absloutely Forgotten realms is one of the best game worlds for PNP and PC gaming, But does it mean these products will be quality top notch stuff Gamers want that is a different story.
With that being said the reception this game is getting from magazines and reviewers is very and i still am excited to play .but i hold very little hope the FR's setting will grow and reclaim its dominace it once had in the PC game market for RPG's it was completely mismanaged. Go ask Bioware how the Stars IP worked for them, you cant rely on IP alone you need to be forward thinking . IF WOTC was smart they would have tried to partner with a company that was williing to go outside the box and shoot for a bit of sandbox chr devolpment and use a older rulesetLast edited by wifeaggro13; 01-27-2013 at 08:13 AM.
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01-27-2013, 07:21 PM #54
I will ask that the topic be kept to the discussion on AA and its 4e equivalent and how it COULD be implemented on the game, and request any doom-saying on the game or the company or WotC be posted in it own topic. Not blocked, just not on this topic. If you want to make a thread mentioning how this game/company/WotC will fail, go ahead. But not on this specific thread's topic like that.
This is the "please get back on the original topic request." Melanderi did a lot of pruning last time people didn't comply, and nobody including her wants that to happen here either.
Apologies I posted the commentary on edition changes that lead to that.
As far as the topic at hand, while the "Arcane Archer" itself couldn't be implemented anything close to what it was (ie magic user split class casting touch spells through arrows) what I've seen of the game engine so far does seem to show that something vaguely similar could be created. If you ignore any direct ties to 4E and it's mechanics what we publically know of the system (at will abillities, encounter abillities, daily abillities) being used for the MMO opens the potential for them to simply create a class where a bow using character could "pew pew" by having a selection of elemental aspected arrows mapped to his abillities. Say a shock arrow (descended from shocking grasp) on one mouse button and a chill arrow (descended from chill touch) on the other, and then working more powerful effects like AoE arrows into encounter or daily abillities. Truthfully though it does sound like it would be kind of redundant with just being a mage in the way things functioned.
In the editions where the Arcane Archer flourished mages could know literally dozens of spells per level, as opposed to 4E (and the MMO based on it) which condensed it heavily. The point of the AA was largely a gimmick to be able to deliver touch based spells at a range, which is something that a regular mage could not do (excepting a few spells that were specified as being able to act as a carrier and expand touch range), there being a few REALLY powerful spells that were limited by the fact that they required what was the squishiest character in D&D to get into melee distance. Using arrow delivery also meant that if you hit, you'd still be doing damage and contributing something, even if your spell otherwise failed due to magic resistance or saving throws.
As the original concept the AA probably couldn't function for a game like this, but as far as having an archer that fires all kinds of gimmicked arrows (magical or otherwise) that's quite doable, and I'd imagine that's what any bow-themed class they release is going to kind of look like anyway.
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03-04-2013, 01:24 PM #55
I'm really not sure on how good of an idea a Arcane Archer is, but It would be nice if the ranger had the ability too IMBUE arrows with spells... Like melfs acid arrow and stuff... Also the ability too specially craft quivers with spells would be nice. For example; (This is going with the mechanichs I on Neverwinter two)
Crafting bench + Quiver mold + (Whatever materials are in a quiver) + Fireball Casted on crafting bench + Crafting hammer (I forget what it was called) used on Crafting bench = Quiver of Fire Arrows (Imbues all arrows with fire damage (1-6) )
This is just an idea and assumes they add a crafting system. Or quivers.
This is just my opinion though, perfect world can probably do whatever the hell they want.
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03-05-2013, 04:32 AM #56
A) Arcane Archer isn't a fourth edition class
B) It was never it's own class but a Prestige class you got to by Multiclassing.
C) Fourth Edition basically killed Multiclassing.
D) Why the hell is this in the Rogue forum?
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