
- Forum
- Neverwinter Discussion
- General Discussion
- control wizard PW EU gameplay
Results 1 to 10 of 20
Thread: control wizard PW EU gameplay
-
02-27-2013, 01:39 PM #1
control wizard PW EU gameplay
-
02-27-2013, 01:47 PM #2
I need a crash course in French
-
02-27-2013, 01:51 PM #3
With all the technological advances in today's world, why they have not invented a way to instantly translate languages baffles me.
Game play looks fun though, even if I have no idea wtf they are talking about.
-
02-27-2013, 04:04 PM #4
Nice find. The new MM animation is sweet as hell.
-
02-27-2013, 04:44 PM #5
Yeah, i like the spell and animations better this way, good job.
They are not really saying anything new, didnt watch all of it. The other day they said the game would launch after march but now they just said it would launch when its ready, which is alot wiser.
-
02-27-2013, 05:00 PM #6Probably because some words won't translate properly, or at all. I know some words from a number of languages simply don't "compute" in translation because they don't really exist in their dictionary. It's a pity this is the case, because I'd like to see this kind of thing one day too, but I don't see it happening with many of the barriers faced.
Even with the online translators we have now they don't fully do a 100% conversion, because it simply can't...they find the closest matching word it can represent in these cases, but doesn't always fit even then. This is most likely with asian languages, but not limited to them. Others would be many of the middle eastern languages, especially the older ones.
On topic...I will certainly agree that the Magic Missile is an improvement over an earlier video I watched. I'm guessing they took some feedback for that to heart, hopefully it improves even more as you level or something...even if it's just visual, it's still important to such an iconic spell...no matter how minor or basic it is.
-
02-27-2013, 07:14 PM #7
I notice what is missing: the "power bar" to the left of the targeting cursor, where the other characters build "Divine Power" or their Block Meter or Determination or Stealth.
The Wizard powers all have special effects with "Spell Mastery" and work off of stacks of "Arcane Mastery." Presumably the bar is your Spell Mastery bar, and when it hits a certain value, your powers get the special effect.
I also noticed that all the skill items have been renamed from their specific names ("10 Foot Pole") to generic ones ("Dungeoneering Kit").
-
02-27-2013, 07:45 PM #8
Unless they launch next January, February, or March, then obviously it will be after March.
-
02-27-2013, 07:53 PM #9
Now I can't use that joke any more. Someone mentioned they wouldn't touch Neverwinter with a 10 Foot Pole and I mentioned they better stay 10 Feet away from it or they might get hit by Neverwinter's 10 Foot Pole.
-
02-27-2013, 08:02 PM #10
Well there is an actual Dungeonering kit in the PhB.
Quick Navigation
General Discussion
Top
«
Previous Thread
|
Next Thread
»
All times are GMT -7. The time now is 07:33 PM.
Powered by vBulletin® Version 4.2.0
Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.
Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.

Reply With Quote
