Hello there community.
I have always been a fan of the battlemage builds/mechanics and i would like to know is something alike that is even remotely possible on the current state of the control wizard, as i have not accesed the beta yet.
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- Battlemage build, is it even possible?
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02-18-2013, 11:00 AM #1
Battlemage build, is it even possible?
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02-18-2013, 11:13 AM #2
No, not currently. Each class has a specific weapon or implement. The Control Wizard uses an orb, and has no way of using a sword or other melee weapon.
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02-18-2013, 11:17 AM #3
I have been reading about some leaked info for a variety of classes, one includes the swordmage.
Also i found a video from a developer talking about the classes on release, and they will be around 10.
So the chance of a battlemage alike class its interesting
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02-18-2013, 11:34 AM #4Do you have a link? Because that contradicts this:
Considering how much people have been complaining about only 5 classes, if they were actually going to release 10, I'd think we'd be hearing about it.
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02-18-2013, 12:33 PM #5
We are not going to get 10 classes on release day for the game. The only two other classes that people started data-mining were Warlock and Ranger anyway, so chances of a "battle-Mage" are low until well after release. So it will be a bit after release and most likely with a content update.
The five classes we are getting on launch are:
1) Guardian Fighter
2) Great Weapon Fighter
3) Control Wizard
4) Trickster Rogue
5) Devoted ClericCredit: Syreian: Devient Art
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02-18-2013, 12:48 PM #6
well warlock and ranger are pretty fine for my taste, specially a scourge-warlock
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02-18-2013, 02:50 PM #7
Could you maybe discuss what you mean by a battlemage?
Because the wizard in D&D 4th Edition, and subsequently this game, is primarily a "Controller". A controller is a role, that some classes fill, with the job of controlling the battle field. It is their job to deny enemies actions, create barriers, or move enemies into a more favorable position for the group.
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02-18-2013, 11:19 PM #8I think that, as long as you take damage feats and a damage paragon path (and maybe you get +power equipment), the CW will be definitely able to deal at least some damage. Maybe not as much damage as a true ranged striker, but at least some... even without giving up too much controlling.Could you maybe discuss what you mean by a battlemage?
Because the wizard in D&D 4th Edition, and subsequently this game, is primarily a "Controller". A controller is a role, that some classes fill, with the job of controlling the battle field. It is their job to deny enemies actions, create barriers, or move enemies into a more favorable position for the group.
We'll see which will be the optimal build for damaging wizards, since i think (as for other classes) there will be a "pure controlling" path, a "leaderish" path and a "damage" path.Dilige, et quod vis fac (Love, and do what you will)
St. Augustinus
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02-19-2013, 04:49 AM #9Since the feats in this game are like a tech tree(limited options)...I really don't see this happening.I think that, as long as you take damage feats and a damage paragon path (and maybe you get +power equipment), the CW will be definitely able to deal at least some damage. Maybe not as much damage as a true ranged striker, but at least some... even without giving up too much controlling.
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02-19-2013, 04:57 AM #10Dilige, et quod vis fac (Love, and do what you will)
St. Augustinus
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